I recently began working quietly on one of my better-kept secrets: I want to build a full set of stormtrooper armor. I’ve never really built a costume before – just your typical stuff in grade school, nothing crazy – but I’m tackling the creation of screen-accurate stormtrooper gear. How cool is that‽ (Strangely, I think that’s the first time I’ve used an interrobang here.)
So, what does this entail? Well, it’s quite overwhelming at first, to be honest. The fastest, cheapest method is to buy a set outright, but where’s the fun in that? It’s not just about having the armor for me – I want to experience the build of it, see its creation through from the very beginning.
With that established, how do you go about starting something like this? I’ve found there to be a sufficient lack of cohesive tutorials on this, the most prevalent of which seeming outdated. Up until recently, the only way I ever saw for building something like this was by doing a full-body mold. Well, sitting for hours with hazardous chemicals over my face and body wasn’t very enticing! Not to mention I’d need a number of friends to help with the entire process. I wanted something I could work on here and there, independent of others. Fortunately, that option’s available now, where as a few years ago it wasn’t. Enter Pepakura.
Pepakura seems to be a relative newcomer to the costuming masses, having become popular over the last few years. Pepakura is a Japanese word for “papercraft”, something with which I was vaguely familiar thanks to D&D. From what I understand, this technique is nothing new, but rather, it’s been made much more accessible to the general public thanks to the tools from Tama Software. From the official site:
Pepakura Designer allows you to create paper craft models from 3D data. Pepakura Designer is developed in Japan and has been translated to English. We encourage you to create original designs and respect the copyrights of others.
Fortunately, the costuming community has exploded with a plethora of templates and information. I grabbed the ANH stormtrooper helmet template from SpaceCowboy to get started. From what I’ve read, there are some newer, more-accurate models now, and I could re-print it with the glue tabs, but I think this is more than okay for my first foray into things.The lack of glue tabs (heck, I didn’t know they were supposed to have glue tabs at first) didn’t really deter me, but I wonder if they would have made things a bit easier. I’ve cobbled it together using Scotch tape (which seems to be a no-no if you’re going to resin, though I’m not sure why) and reinforced the tape with brush-on super glue gel (the gel part is important, and the brush helps apply it without warping the paper from having too much build up). Taking the time to carefully cut each out of pieces has definitely been an exercise in patience and pain tolerance. Your fingers really start to feel the pressure of pushing the X-ACTO knife through the card stock. All-in-all, there were 31 sheets of pieces to cut out, and I’ve cut and folded all but part of the ears and eyes, but I still have to assemble some of the completed pieces, which are giving me trouble. I’ve made a few mistakes, had to re-print a piece, and learned some things that would have been good to know from the beginning, but all-in-all it’s gone really well so far. It’s also a very welcome break from so much computer usage lately. I’m really glad I’ve found a hobby that doesn’t tie back to the computer in some big way – aside from doing some research and printing the parts, that is!
I’m aiming to get the lower face attached tonight, and the eyes tomorrow. After that, I need to decide if I should resin it, then attach the ears, or do it the other way around. I’ll have to do some more reading and see what’s recommended. I look forward to the completion of the helmet, but also dreading what comes next: applying a resin coat to the interior and exterior. There will be no second chances here. If I screw up and ruin the template, I’ll have to start over, and I definitely wouldn’t want that!